builder-web/lib/model.ml

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open Lwt_result.Infix
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let src = Logs.Src.create "builder-web.model" ~doc:"Builder_web model"
module Log = (val Logs.src_log src : Logs.LOG)
module type CONN = Caqti_lwt.CONNECTION
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type error = [ Caqti_error.call_or_retrieve | `Not_found | `File_error of Fpath.t | `Msg of string ]
let pp_error ppf = function
| `Not_found -> Format.fprintf ppf "value not found in database"
| `File_error path -> Format.fprintf ppf "error reading file %a" Fpath.pp path
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| `Msg e -> Format.fprintf ppf "error %s" e
| #Caqti_error.call_or_retrieve as e ->
Caqti_error.pp ppf e
let not_found = function
| None -> Lwt.return (Error `Not_found :> (_, [> error ]) result)
| Some v -> Lwt_result.return v
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let staging datadir = Fpath.(datadir / "_staging")
let read_file filepath =
Lwt.try_bind
(fun () -> Lwt_io.open_file ~mode:Lwt_io.Input (Fpath.to_string filepath))
(fun ic -> Lwt_result.ok (Lwt_io.read ic))
(function
| Unix.Unix_error (e, _, _) ->
Logs.warn (fun m -> m "Error reading local file %a: %s"
Fpath.pp filepath (Unix.error_message e));
Lwt.return_error (`File_error filepath)
| e -> Lwt.fail e)
let build_artifact build filepath (module Db : CONN) =
Db.find_opt Builder_db.Build_artifact.get_by_build_uuid (build, filepath)
>>= function
| Some (_id, file) ->
read_file file.Builder_db.localpath >|= fun data -> data, file.Builder_db.sha256
| None ->
Lwt.return_error `Not_found
let build_artifacts build (module Db : CONN) =
Db.collect_list Builder_db.Build_artifact.get_all_by_build build >|=
List.map snd
let build uuid (module Db : CONN) =
Db.find_opt Builder_db.Build.get_by_uuid uuid >>=
not_found
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let build_meta job (module Db : CONN) =
Db.find_opt Builder_db.Build.get_latest job >|=
Option.map (fun (_id, meta, file) -> (meta, file))
let build_hash hash (module Db : CONN) =
Db.find_opt Builder_db.Build.get_by_hash hash
let build_exists uuid (module Db : CONN) =
Db.find_opt Builder_db.Build.get_by_uuid uuid >|=
Option.is_some
let latest_build_uuid job_id (module Db : CONN) =
Db.find_opt Builder_db.Build.get_latest_uuid job_id >>=
(* We know there's at least one job when this is called, probably. *)
not_found >|= snd
let build_previous id (module Db : CONN) =
Db.find_opt Builder_db.Build.get_previous id >|=
Option.map (fun (_id, meta) -> meta)
let main_binary id main_binary (module Db : CONN) =
match main_binary with
| None -> Lwt_result.return None
| Some main_binary ->
Db.find Builder_db.Build_artifact.get_by_build (id, main_binary) >|= fun (_id, file) ->
Some file
let job job (module Db : CONN) =
Db.collect_list Builder_db.Build.get_all_meta_by_name job >|=
List.map (fun (_id, meta, main_binary) -> (meta, main_binary))
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let jobs (module Db : CONN) =
Db.collect_list Builder_db.Job.get_all ()
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let job_name id (module Db : CONN) =
Db.find Builder_db.Job.get id
let user username (module Db : CONN) =
Db.find_opt Builder_db.User.get_user username >|=
Option.map snd
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let cleanup_staging datadir (module Db : Caqti_lwt.CONNECTION) =
let cleanup_staged staged =
match Uuidm.of_string (Fpath.to_string staged) with
| None ->
Log.warn (fun m -> m "Non-uuid staged files: %a" Fpath.pp
Fpath.(staging datadir // staged));
Lwt.return (Bos.OS.Path.delete ~recurse:true Fpath.(staging datadir // staged))
| Some uuid ->
let staged = Fpath.(staging datadir // staged) in
Db.find_opt Builder_db.Build.get_by_uuid uuid >>= function
| Some (_id, build) ->
Db.find Builder_db.Job.get build.job_id >>= fun job_name ->
let destdir = Fpath.(datadir / job_name / Uuidm.to_string uuid) in
Lwt.return (Bos.OS.Path.move staged destdir)
| None ->
Lwt.return (Bos.OS.Path.delete ~recurse:true Fpath.(staging datadir // staged))
in
Lwt.return (Bos.OS.Dir.contents ~rel:true (staging datadir)) >>= fun stageds ->
Lwt_result.ok @@
Lwt_list.iter_s
(fun staged ->
Lwt.map (function
| Error (_ as e) ->
Log.warn (fun m -> m "Failed cleaning up staged files %a in %a: %a"
Fpath.pp staged
Fpath.pp Fpath.(staging datadir // staged)
pp_error e)
| Ok () -> ())
(cleanup_staged staged))
stageds
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let save file data =
let open Lwt.Infix in
Lwt.catch
(fun () ->
Lwt_io.open_file ~mode:Lwt_io.Output (Fpath.to_string file) >>= fun oc ->
Lwt_io.write oc data >>= fun () ->
Lwt_io.close oc
|> Lwt_result.ok)
(function
| Unix.Unix_error (e, _, _) ->
Lwt_result.fail (`Msg (Unix.error_message e))
| e -> Lwt.fail e)
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let save_exec build_dir exec =
let cs = Builder.Asn.exec_to_cs exec in
save Fpath.(build_dir / "full") (Cstruct.to_string cs)
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let save_file dir staging (filepath, data) =
let size = String.length data in
let sha256 = Mirage_crypto.Hash.SHA256.digest (Cstruct.of_string data) in
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let localpath = Fpath.append dir filepath in
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let destpath = Fpath.append staging filepath in
Lwt_result.lift (Bos.OS.Dir.create (Fpath.parent destpath)) >>= fun _ ->
save destpath data >|= fun () ->
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{ Builder_db.filepath; localpath; sha256; size }
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let save_files dir staging files =
List.fold_left
(fun r file ->
r >>= fun acc ->
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save_file dir staging file >>= fun file ->
Lwt_result.return (file :: acc))
(Lwt_result.return [])
files
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let save_all basedir staging_dir ((job, uuid, _, _, _, _, artifacts) as exec) =
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let build_dir = Fpath.(basedir / job.Builder.name / Uuidm.to_string uuid) in
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let input_dir = Fpath.(build_dir / "input")
and staging_input_dir = Fpath.(staging_dir / "input") in
let output_dir = Fpath.(build_dir / "output")
and staging_output_dir = Fpath.(staging_dir / "output") in
Lwt.return (Bos.OS.Dir.create staging_dir) >>= (fun created ->
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if not created
then Lwt_result.fail (`Msg "build directory already exists")
else Lwt_result.return ()) >>= fun () ->
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Lwt.return (Bos.OS.Dir.create staging_input_dir) >>= fun _ ->
Lwt.return (Bos.OS.Dir.create staging_output_dir) >>= fun _ ->
save_exec staging_dir exec >>= fun () ->
save_files output_dir staging_output_dir artifacts >>= fun artifacts ->
save_files input_dir staging_input_dir job.Builder.files >>= fun input_files ->
Lwt_result.return (artifacts, input_files)
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let commit_files basedir staging_dir job_name uuid =
let job_dir = Fpath.(basedir / job_name) in
let dest = Fpath.(job_dir / Uuidm.to_string uuid) in
Lwt.return (Bos.OS.Dir.create job_dir) >>= fun _ ->
Lwt.return (Bos.OS.Path.move staging_dir dest)
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let add_build
basedir
((job, uuid, console, start, finish, result, _) as exec)
(module Db : CONN) =
let open Builder_db in
let job_name = job.Builder.name in
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let staging_dir = Fpath.(staging basedir / Uuidm.to_string uuid) in
let or_cleanup x =
Lwt_result.map_err (fun e ->
Bos.OS.Dir.delete ~recurse:true staging_dir
|> Result.iter_error (fun e ->
Log.err (fun m -> m "Failed to remove staging dir %a: %a"
Fpath.pp staging_dir
pp_error e));
e)
x
in
or_cleanup (save_all basedir staging_dir exec) >>= fun (artifacts, input_files) ->
let main_binary =
match List.find_all
(fun file ->
Fpath.is_prefix
(Fpath.v "bin/")
file.Builder_db.filepath)
artifacts with
| [ main_binary ] -> Some main_binary.filepath
| [] ->
Log.debug (fun m -> m "Zero binaries for build %a" Uuidm.pp uuid);
None
| binaries ->
Log.debug (fun m -> m "Multiple binaries for build %a: %a" Uuidm.pp uuid
Fmt.(list ~sep:(any ",") Fpath.pp)
(List.map (fun f -> f.filepath) binaries));
None
in
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let r =
Db.start () >>= fun () ->
Db.exec Job.try_add job_name >>= fun () ->
Db.find Job.get_id_by_name job_name >>= fun job_id ->
Db.exec Build.add { Build.uuid; start; finish; result;
console; script = job.Builder.script;
main_binary; job_id } >>= fun () ->
Db.find last_insert_rowid () >>= fun id ->
List.fold_left
(fun r file ->
r >>= fun () ->
Db.exec Build_artifact.add (file, id))
(Lwt_result.return ())
artifacts >>= fun () ->
List.fold_left
(fun r file ->
r >>= fun () ->
Db.exec Build_file.add (file, id))
(Lwt_result.return ())
input_files >>= fun () ->
Db.commit () >>= fun () ->
commit_files basedir staging_dir job_name uuid
in
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Lwt_result.bind_lwt_err (or_cleanup r)
(fun e ->
Db.rollback ()
|> Lwt.map (fun r ->
Result.iter_error
(fun e' -> Log.err (fun m -> m "Failed rollback: %a" Caqti_error.pp e'))
r;
e))